hi all,
I develop a AE plugin using opengl, and there is a class named "ParticleSystem" in my code.
but there is some problem when copy/paste effect
I have read the post by Tobias http://reduxfx.com/ae_seqdata.pdf
it seems I should use sequence_data to handle this
My question is whether I can save my "ParticleSystem" class in sequence_data.
then how to set sequence_resetup to load the same data when copy effect
thx for your help