Quantcast
Channel: Adobe Community : Popular Discussions - After Effects SDK
Viewing all articles
Browse latest Browse all 73444

Leaked Effect Refs

$
0
0

I have a question about the error “Leaked effect refs” and how I am only causing them in specific situations, on intensive SmartRender operations.

 

I have noticed that when I cancel my plugins operation with the escape key or by simply closing the program mid effect processing I am leaving effect refs hanging, which can lead to just a popup error on exit and sometimes the entire project file having issues reopening saying that a crash has occurred while invoking the plugin.  I am doing iterations like from the CCU example and the effect is working great aside from this leaked effects issue (at least I think).  I am a little confused when I should be creating my AEGP_EffectRefH and AEGP_StreamRefH objects.

 

Currently I am calling my SmartRender function, then based on the pixel depth calling a separate function.  Inside of that function I am iterating my image via the same method from CCU.  Inside of this function I am creating several AEGP_EffectRefH as well as several AEGP_StreamRefH objects disposing of them at the end of the function before returning.  When I let the SmartRender complete on its own then all is well and all effect refs are disposed properly, however when I close after effects mid update or cancel the operation mid update I am leaving effect refs hanging on exit.

 

I do apologize if this is a newbie question, but I cannot find a good example showing how to use the PF_ABORT function, which is what I am assuming I should be calling to acknowledge the users abort request, unless I should be handling it completly differently?

 

It’s also possible I might be creating AEGP_EffectRefH and AEGP_StreamRefH objects in the wrong place altogether?


Viewing all articles
Browse latest Browse all 73444

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>