I'm trying to get into plugin dev. But I don't understand the workflow yet. And there really are no resources out there at all about this. I want to know how to make a change in Xcode 4.5.2, compile the plugin, have AE reload the changed plugin, see the change, without re-starting AE. The Slick Debugging Tricks section in the guide doesn't seem to work for me. It suggests clicking Edit > Purge > All to reload the plugin after rebuilding, but nothing happens. I can see the change I'm making when I restart AE. I'm testing this with the Checkout example and CS6.
I've also tried attaching to the process in Xcode and changing code on the fly. That was suggested here: http://forums.adobe.com/message/3117259#3117259. This is not working for me, nothing changes.
I'm trying to avoid restarting AE, opening the last file, applying the changed plugin, after every change I make to the plugin. But this is the only thing that works for me so far. This can't be how you're developing plugins. Right?
Please steer me in the right direction here. Thanks.